Showing posts with label Jared Harris. Show all posts
Showing posts with label Jared Harris. Show all posts

Monday, 2 November 2015

THE MAN FROM U.N.C.L.E.

(Guy Ritchie, 2015)

Guy Ritchie's The Man From U.N.C.L.E. was always going to have to work exceptionally hard to win me over, seeing as it was not Stephen Soderbergh's The Man From U.N.C.L.E., which had always sounded like just my kind of thing.
Ritchie must have liked the sound of that project too, because his movie takes much of its style and approach straight from Soderbergh's "Oceans" movies, most particularly the misunderstood oddball masterpiece at the midpoint in the trilogy, Oceans Twelve.
This is an origin story, detailing the first encounter between 1960s spies from different sides of the Iron curtain. We have suave, confident CIA man Napoleon Solo (Henry Cavill, assured) and stubborn, man-mountain KGB agent Illya Kuryakin (Armie Hammer). They first clash in East Berlin, where Solo spirits out Gaby Teller (Alicia Vikander) from under Kuryakin's nose, before they learn that they are to team up and work together in order to locate some nuclear warheads about to be sold to Neo-Nazis in Italy. The warheads are in the possession of Victoria Vinciguerra (Elizabeth Debicki), so the two men and Gaby go under cover, in an effort to find out their location.
The story is thin and feels like the kind of thing that did happen in the 1960s tv series upon which this is based, but there are some factors which make the film a pleasing watch despite this. While Cavill has shown the ability to carry a film in the right role (one where he flies and wears a big red S on his chest), he's never shown any sign of a sense of humour before now, but his Solo is a witty bad boy who hides that beneath a smooth veneer, impeccable taste and great manners. He has chemistry with Hammer's Kuryakin, who deals with anger issues through violence. He in turn has a few good scenes with Vikander's Gaby.
Ritchie has always been great with style. He understands framing and editing, his sense of rhythm is excellent, and his films always look wonderful. And here that facility is at its fullest expression; he makes '60s Italy look a shining wonderland. He seems to have cast his leads because they all look so good together (this applies to Elizabeth Debicki as the villainess too), and they are all beautifully dressed throughout, captured by some divine John Mathieson cinematography. It seems to nod to some '60s spy capers too, and the breezy, often-quirky approach is only bolstered by Daniel Pemberton's fabulous score, full of period touches, and very reminiscent of David Holmes' work for Soderbergh.
Yes it's fantastically empty, but then so are most action blockbusters, and at least this one doesn't pretend to be serious by being solemn. Instead, Ritchie amps up the style. He's not even really interested in the action scenes. He shoots a speed-boat confrontation between Kuryakin and some goons as glimpsed occasionally in the background as his camera lingers on Solo, who has broken into a lorry and sits in the drivers seat eating a sandwich and drinking wine. Another one he fragments into a dizzying series of split-screens, before melding two back together. Another takes place utterly offscreen. And yet it entertains: it is funny, cool, exciting.

Monday, 5 May 2014

POMPEII

(Paul W.S. Anderson, 2014)

The influence of video games on Anderson's work is fascinating. It stands to reason, given that his reputation is founded on adaptations of two leading game franchises; Mortal Kombat and Resident Evil. But it is more interesting when he applies video game conventions to genres not traditionally associated with the form. So Pompeii stuffs the first two acts with gladiatorial combat - arena death-matches of the type featured in many games. Anderson shoots action well; eschewing the handheld, hyperactively edited style so common in modern action cinema in favour of nicely composed long take scenes. He spotlights the stunts and the movement, meaning that his fight sequences are always comprehensible and exciting on that basis.
The third act - after the eruption of the volcano and the transformation into a disaster movie - tips the hat to a different sort of game. Here Anderson's characters struggle to escape from the maze of the city of Pompeii as fireballs rain from the sky.
Those characters are problematic for their thinness. There is the hero, the Celt (Kit Harington) a British gladiator brought to Pompeii from the provinces. He falls in love - at smouldering first sight, naturally - with Cassia (Emily Browning), the daughter of a Pompeii businessman (Jared Harris), eager to gain the patronage of the new Caesar, represented by Senator Corvus (Keifer Sutherland), who many years before was responsible for the death of the Celt's parents when he crushed an uprising in Britain. The Celt befriends the badass gladiator Atticus (Adewale Akinuoye-Agbaje) just before everything goes, well, up in smoke.
Anderson is good at cramming events into shortened time-frames, giving his movies an inbuilt clock, another video-game trope. So that last act of Pompeii, filled with people fleeing, fighting, chasing, is tremendous fun. The first two are more workaday. Surprisingly old-fashioned in its approach, the story makes perfunctory attempts at Roman political chicanery before Anderson's genre mash-up spin the wheel settles on a mix of gladiator movie, disaster film and tragic love story. The love story is given short shrift - it's never been a strength of this director - but the other two genres do fine, helped by the impressive, often stunning action scenes.
Harington and Browning look pretty, but neither has much of a character to play. Sutherland hams it up well enough, but Akinuoye-Agbaje more or less steals the movie, with his malevolent leer and fearsome growl. The cgi is impressive once the apocalypse comes, bringing tsunamis, earthquakes and ash-clouds blotting out the sun in it's wake.

Sunday, 18 December 2011

SHERLOCK HOLMES: A GAME OF SHADOWS

(Guy Ritchie, 2011)

If the prequel to this film was where Guy Ritchie finally found a mode suited to his limited talents, then here those talents are revealed to have reached some sort of natural ceiling. He possesses a fine understanding of modern cinematic techniques, which means he is entirely comfortable crafting big, empty blockbuster entertainment which moves fast, thrills often, and leaves the mind soon. But here the tricks and ostentatious stylistic tics which made his Sherlock Holmes seem relatively fresh are wheeled out again and the charm has not lasted. While the repeated use of slow motion - the action cranked down then up and mixed with jump cuts during fight scenes and instances where Sherlock makes his great leaps of observation and deduction - works in some cases but not others, it reaches an absolute nadir in a scene where the heroes flee Morarty's lair as his men mortar them and the forest around them explodes. In this scene it stands totally revealed as a pointless stylistic exercise; a distraction from plot, character, even meaning.
Which is a shame, in a film stuffed with actual characters. Downey Jr's Holmes is not Conan Doyle's, but he is a vivid, entertaining chance for the actor to have fun and play around, and he is a generally entertaining watch, given all of the best lines. Jude Law seems more relaxed as Watson here than in the last film, letting his looks and charm work, and his easy chemistry with Downey Jr more or less carries the film. Jared Harris puts that odd, coldly intelligent presence to good use as Moriarty, a genuine match for Sherlock, as he should be, which gives their contest a nice balance, but Noomi Rapace has little to do in the token female lead, as Ritchie whips his heroes from one set-piece to the next.
This is an aggressively designed film, with big sets, outrageous costumes and that near-generic burnished blue steel and copper-grey palette seen in so many modern blockbusters becoming almost oppressive here; it makes the carnival of Victorian London and the romanticism of nocturnal Paris look the same as one another, set in some generic world created by an over-indulged production designer. Worse still, both look the same as Moriarty's German munitions factory and the Swiss Castle of the climax, all caught in a samey parade of places rendered mere dreary backdrops for cgi and anachronistic martial arts.
Just as in first film, Hans Zimmers fantastically eclectic score is the strongest aspect here, making a mild diversion seem more fun than it is.